![need for speed hardcore gaming 101 need for speed hardcore gaming 101](http://www.hardcoregaming101.net/wp-content/uploads/2019/01/2018121817561200-1831B67D8732B3F246112451C6A6C68F.jpg)
It is easy to see where the confusion comes from, though. The game has unskippable cutscenes and an in-game codex as long as a short novel detailing a mess of lore and background detail. There is also a common read of the game that it rejects narrative and that’s wrong.
![need for speed hardcore gaming 101 need for speed hardcore gaming 101](http://www.hardcoregaming101.net/wp-content/uploads/2017/07/catherine02-480x270.jpg)
This game was so confident in its delivery that it opened with a quote from the Doom comic, a comic made specifically to make fun of Doom, and everyone went along with it! Turns out rip and tear is a pretty sick line, actually, but maybe less so the notably absent “I’ve gotta handful of vertebrae and a headful of mad!” In terms of complexity, it’s no Vanquish (that would be Doom Eternal), but it nailed the sense of fight for your life frenzy of the original classics long been missing from the scene. Not only that, its bucking of popular design trends started an entire movement in gaming, setting off the powder keg that would allow the likes of New Blood and their contemporaries to come forth and start a retro revival wave that gave us the likes of DUSK, AMID EVIL, Project Warlock, and Viscerafest. Doom (2016) had the entire deck stacked against it, and somehow it managed to floor just about everyone with one of the most polished and visceral experiences any FPS could possibly give. It had a deep mechanical core to it in the vein of character action games that didn’t quite gel with gamers more familiar with traditional first/third person shooters, leaving it as an overlooked cult classic.ĭoom (2016) is like that, except it became one of the most popular, non-multiplayer focused shooters ever made.ĭoom (2016) isn’t just one of the best Doom games, if not the best overall, it might very well be one of the best first person shooters that has ever been made. It was surprisingly short, though, ending with a downer cliffhanger. In 2010, Platinum games released Vanquish, an action packed third person shooter that captured a great deal of attention for ignoring everything Gears of War codified and went hard on speed, chaos, and maneuvering over hiding behind cover.